1. Are “Kid Coding” programs (Scratch, Lego Robotics, etc) worthwhile?
  2. What is the Ideal Age to Teach your Kids Programming?
  3. How is Learning Robotics Good for Kids?
  4. What are the Benefits of Studying Robotics for Kids?
  5. Between Java and Python, which one is better to learn first and why?
  6. What are the Best Programmable Robots for Kids?
  7. Which Programming Language should a Beginner Start with and what are the steps necessary to learn it?
  8. Is Tynker a useful Product for Teaching Kids to Program?
  9. How do children transition from a Block Interface to native code?
  10. What software does my child need to start Scratch or Python?
  11. What’s the completion rate for online courses like Code Academy? Are they appropriate for kids?
  12. Doesn’t Music Teach the same Cognitive Skills as Coding?
  13. Why is it important that my Child Learns to Code?
  14. Is Scratch the same as Blockly?
  15. What is Competitive Coding?
  16. Are there any Standards or Certificates that Students can earn to Demonstrate their Coding Skills?
  17. How can I assess my student Progress in Learning to Code?
  18. What is the benefit of a Curriculum-Based Program?
  19. What is a “class” in Python
  20. What is Unity?
  21. Why is a Block Interface Helpful?
  22. Is Scratch a Commercial Language? Is it used in the real world?
  23. What age learner is Scratch targeted to?
  24. What is Scratch?
  25. What is Blockly?
  26. What age should you start Teaching Programming to Kids?
  27. What are some unique insights about how kids learn to code, and how can those insights help with teaching? What is the best program to teach kids from 10 to 15 years programming?
  28. What can parents do to encourage Coding Skills in their Kids?
  29. What are the best Techniques for Kids to learn Code and keep them excited as well?
  30. Is competitive programming a good way for kids to learn how to code?
  31. My kids are 4 and 2. Over the next 10 years, what do I need to prepare for (code for: worry about)?
  32. What is the earliest age for Kids to Professionally Learn Coding/Programming?
  33. Is Minecraft’s value as a stepping stone for kids coding overrated?
  34. What are the proven ways to introduce kids to coding?
  35. How important is it to teach Coding for Kids?
  36. How can I Teach Myself to Code?
  37. How do I Learn Python Programming the Most Effective Way?
  38. How do you Learn to Develop iOS Apps?
  39. How do I Learn Python in Depth?
  40. How should I Start Learning Python?
  41. What is the Best Method to Learn Coding?
  42. What are Some of the Best Ways to Learn Programming?
  43. How should you Start Learning Programming?
  44. What is the Best Program to Teach Kids from 10 to 15 Years Programming?
  45. What is the Best Way to Teach Kids Programming?
  46. How do we prepare our kids for the future now that we know AI and robots will take most jobs?
What is a “class” in Python

Python is a high level, purpose-dynamic programming language that has a focus on readability. In order to c efficiently and begin meaningful practice, a basic grasp of core programmatic concepts is needed. Python is an object-oriented language, meaning data and functions that are related are bound to an object structure, which can then be reused. This modularity promotes efficient and reusable code which helps minimise redundancies. Two of the most important concepts in object-oriented programming are:

How to use Classes and Object in Python

i) Classes – This is the blueprint for an object, created by the programmer. This defines a set of attributes that will characterise any object instantiated from this class. For example, a House class may outline the size, shape and color properties of a house, along with any associated functions i.e open the front door, close the window etc. Classes are what make object-oriented programming a powerful and flexible programming model used across most popular languages.

ii) Objects  – This is an instance of the class, where it is manifested in the program as a usable variable. For example, we could create an instance of our House class with a certain set of properties:

                MyNewHouse = House (yellow, egg, large)         

The above creates the MyNewHouse variable (which is an instantiation of the House class) and uses the yellow, egg, and large properties to define the color, shape and size respectively. The user can create as many instantiations of this class as they like, each with differing properties.

The concept of objects and object oriented design are among some of the most difficult to grasp in the entire process of learning to code, and they are best understood through implementation and practice. It is advisable that a learner should follow this learning with interactive tutorials, such as those available at khanacademy.org and codingdojo.com.

Sources:

  1. https://www.w3schools.com/python/python_classes.asp
  2. https://www.computerhope.com/jargon/c/class.html
https://brilliant.org/wiki/classes-oop/

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